This is lopkns FPV simulator
this is an infinite space FPV drone sandbox built using javascript
Press [?] to toggle this help menu.
This help menu is still being developed, still feel free to tell me what you think should change.
Lopkns discord tag is lopkn#0019
= == === BASIC INFO === == =
-Content order of help menu:
-BASIC INFO-
-CONTROLS-
-MOBILE CONTROLS-
-Default color schemes:
green => content page name
yellow => important information
cyan => game controls
turquoise => false information
-If you are playing on mobile, the first press on the screen would show the joysticks.
= == === CONTROLS === == =
basic controls
mouse up increase drone force up (relative to the drone direction)
mouse left/right drone roll
[tab] toggle between normal and cruise mode
[w] and [s] drone pitch (not available on cruise mode)
[a] and [d] drone yaw (not available on cruise mode)
[space] accelerate forward (only available in cruise mode)
mobile controls
left joystick up/down increase drone force up (relative to the drone direction)
miscellaneous
[g] toggles the gyroscope
[?] toggles this current help menu.
particle selection
letters [A] to [L] switches the selected particle to that category
numbers [0] to [9] switches the selected particle to that type
[ctrl] + numbers [0] to [9] switches the selected particle to that sub-type
This can be also be done when "sub-type mode" is toggled on.
camera controls
[=] zooms out.
[-] zooms in.
arrow keys moves camera in respective direction. moves twice as fast if [alt] is held down.
[shift] + arrow keys applies a velocity to the camera indicated by a line from the middle of the screen. Your camera will move by itself in that direction.
[r] resets the current camera velocity to 0.
time dialation controls -- please note that changing the speed will affect the FPS since the main update loop is tied to drawing the frame. It will also affect the stat graphs for your device preformance accordingly.
[\>] speeds up simulation.
[\<] slows down simulation.
[.] speeds up simulation by a small bit.
[,] slows down simulation by a small bit.
[/] returns simulation to default speed.